If you ignored the previous SPOILER WARNING, I'm issuing another one. This is your fault now.
Remember11 Diplomacy's main mechanical change is the exchange/transfer phenomenon. At the end of every "day" (year), the colored circles will teleport clockwise, taking everything inside with them. Below is the default map (open in new tab for a full-size version):
Let's remove the units for simplicity's sake:
This is what the map will look like after one transfer:
This is what it will look like after two:
And it will finally return to the original arrangement after 3:
This variant also has coring (the ability to appropriate centers that were not orinally yours as home centers) and several alternative win conditions.
This variant has, so far, only been played once. The complete game, as well as a full list of rules and some flavored orders logs, are available in this Discord server.
As a bonus, here's an icon Lemons made for this server. I like it, but it is admittedly very busy and most people involved did not want it.